by jenskot on Tue Aug 10, 2010 2:11 pm
Pathfinder is D&D 3E kept alive as a product line by Paizo through the OGL license which allows non Wizards of the Coast companies to use specified 3E content.
3E material (not just the rules) in general is meant to make you feel like your part of the world. It's trying to simulate the fiction, which sometimes de-emphasizes or conflicts with the tactical parts of the game. 4E is very streamlined and focused on the tactical parts. The fiction is still there but integrating the fiction and the rules is mainly left to the player. For example, in 4E you may have a power that says "when the kick ass class drinks a kick ass potion, inflict 20 damage, heal 2 friends, and jump 4 squares." In 3E, there would be fictional reasons why all this happens with extended descriptions and reasons why only the kick ass class is allowed to drink kick ass potions, where in 4E it just says you can't and if the players care they must make up a reason why.
I suspect a large portion of the existing RPG audience prefers games that simulate fiction. But outside of the RPG audience, I suspect Wizards believes (and they may be right, I have no idea) there are more gamers that don't care as much (look at the explosion of Board Game players for example). So 4E was designed for a new audience. Where D&D in the past tried to attract multiple audiences, sometimes with conflicting interests. Now much of the old audience is converting over to Pathfinder.
Pathfinder sales are exploding. They had over 1,200 different people play their official events at Gencon. I'm fairly certain they sold more Advanced Player Guides than Wizards sold Darksun books. And some people renamed the ENnie Awards to the Paizo Awards given how many awards they won!
That said, I have no idea why Wizards didn't release 2 types of D&D games. 1 for simulation heavy players and 1 for tactical players. There are many business reasons why or why not to do it. It depends on too many factors that I couldn't begin to guess. I think it is clear they are losing existing market share. I have no idea if they are breaking into new markets. The new Ravenloft Boardgame and Essentials 4E definitely has the potential to do so.